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.player
Modifies the wheel menu for players on client-side.
Allows you to programatically add / remove options.
See IWheelOption for additional options.
add
Adds an option to the wheel menu.
The function passed into the add function will be called when a player interacts with any player.
ts
AthenaClient.menus.player.add((target, options) => {
// Add infernus specific options here...
options.push({
name: 'Do Something!',
callback: (target: alt.Player) => {
console.log('did something with the player weee');
},
});
return options;
});