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.playFromEntity

Used to play a 3D sound comming from an entity using the audio webview.

INFO

Does not update after first play. So if the entity has moved, the sound will not move.

Audio files are found and can be added in src-webviews/public/assets/sounds.

Only supports .ogg

Usage

Arguments

  • entity -> alt.Entity
    • The entity to play the sound from
  • soundName -> string
    • Name of the audio file
    • Example: 'unlock.ogg'

Returns

  • Returns a void.
typescript
AthenaClient.sound.playFromEntity(targetPlayer, 'unlock.ogg');

Created by Stuyk | Est. 2020