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.staticText

This is static text that can be rendered in-world.

Scales automatically based on player position.

Usage

  • Static Text Interface
ts
AthenaClient.rmlui.staticText.upsert(staticTextInterface): void;

Example

ts
AthenaClient.rmlui.staticText.upsert({
    distance: 10,
    position: alt.Player.local.pos,
    text: 'Hello World!',
    uid: 'hi',
});

Created by Stuyk | Est. 2020