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.staticText
This is static text that can be rendered in-world.
Scales automatically based on player position.
Usage
- Static Text Interface
ts
AthenaClient.rmlui.staticText.upsert(staticTextInterface): void;
Example
ts
AthenaClient.rmlui.staticText.upsert({
distance: 10,
position: alt.Player.local.pos,
text: 'Hello World!',
uid: 'hi',
});