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.object
Modifies the wheel menu for objects on client-side.
Allows you to programatically add / remove options.
See IWheelOption for additional options.
add
Adds an option to the wheel menu.
The function passed into the add function will be called when a player interacts with any object.
ts
AthenaClient.menus.object.add((modelHash, scriptID, options) => {
if (modelHash !== alt.hash('prop_cs_dumpster_01a')) {
return options;
}
// Add infernus specific options here...
options.push({
name: 'Dumpster Dive!',
callback: (vehicle: alt.Vehicle) => {
console.log('You did something with a dumpster. Nice.');
},
});
return options;
});