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.play2D
Used to play a 2D sound from the audio webview. Audios are found and can be added in src-webviews/public/assets/sounds
Usage
Arguments
- audioName -> string
- Name of the audio file
- Example: 'unlock.ogg'
- volume -> number = 0.35 (optional)
- Volume of the sound (0.0 - 1.0)
Returns
- Returns a void.
typescript
AthenaClient.sound.play2D('unlock.ogg');