entityAimingAt()
Get the vehicle, player, etc. that the player is aiming at.
Function Definition
ts
public readonly entityAimingAt: Entity | null;
Returns
- Entity | null
Documentation
Examples
ts
const target = player.entityAimingAt;
if (target !== someOtherPlayer) {
// not aiming at the player we are looking for
return;
}
// is aiming at the player we are looking for