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attachTo()

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Function Definition

ts
public attachTo(entity: Entity, entityBoneId: number, ownBoneId: number, pos: shared.IVector3, rot: shared.IVector3, enableCollisions: boolean, noFixedRotation: boolean): void;

Arguments

  • entity: Entity
  • entityBoneId: number
  • ownBoneId: number
  • pos: shared.IVector3
  • rot: shared.IVector3
  • enableCollisions: boolean
  • noFixedRotation: boolean

Returns

  • void

Documentation

No Documentation Provided Yet

Documentation Created with ❤️ by Stuyk