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Fuel
Abstract
The fuel system is very basic and does not provide any measurement of how far a player has driven. Instead it will remove fuel at a set interval which can be configured.
📁 src/core/plugins/core-fuel/
- Removes Fuel from 100
- Removes Fuel in unoccupied vehicles
- Only removes vehicles with fuel and save ability flag
- The HUD reflects fuel through Synced Meta that is set

Configuration
📁 src/core/plugins/core-fuel/server/src/config.ts
- MAXIMUM_FUEL
- The maximum amount of fuel available for all vehicles.
- FUEL_LOSS_PER_TICK
- The amount of fuel to remove on each TIME_BETWEEN_UPDATES
- TIME_BETWEEN_UPDATES
- How many milliseconds between each vehicle update
- Default is 5000 (5s)
- FUEL_ON_NEW_VEHICLE_CREATE
- How much fuel to give a new vehicle?
- Default is 100
Usage
Get in a vehicle. Turn on the engine. Drive around. Watch fuel go away.
Commands
setfuel
Administrative command used to set the current fuel level for the vehicle you are in.
/setfuel [0-100]
v4 Athena Framework